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JoJo no Kimyou na Bouken Part 7: Steel Ball Run
JoJo no Kimyou na Bouken Part 7: Steel Ball Run
JoJo no Kimyou na Bouken Part 7: Steel Ball Run
JoJo no Kimyou na Bouken Part 7: Steel Ball Run review
JoJo no Kimyou na Bouken Part 7: Steel Ball Run
Apr 17, 2021
JoJo no Kimyou na Bouken Part 7: Steel Ball Run review
This part was great, one of the best of the series. Not a "masterpiece" as some people like to say, but still, it was amazing in its peak moments. If you are into JoJo, I highly recommend reading it, since the anime adaptation for this one may take many years to come out. Anyways, the rest of my review is full of spoilers, so be careful.

Story (8/10)
This part's premise is without a doubt one of the most creative. While other anime are mostly only in Japan or fictional worlds, JoJo once again recognizes other places in the real world and represents them properly, this time in the late 19th century USA, which is settling for the western cowboy story that is given to us. However, since it's a battle-seinen manga it will drag you into a lot of fights, and this part has some weak ones (Boom Boom Family) and the beginning is awful. Yet, the final fight (against Valentine) is amazing and will probably be the best in the series when animated. I also loved Disco.
Being the first part in a new universe, the elements brought here are some of the most interesting, like the holy corpse and the spin technique, a great complement to the stand battles that SBR also has. The story being focused on two main characters opens room for more characterization, and the protagonist here really has depth and development (one of the few in the series to have something like this), as we see him growing from a cocky brat that thinks too much of himself just because he is good at horse racing to a humble, kind (and traumatized) professional jockey that cares about his friends and family.
Talking so greatly about the story, the score I gave to this manga seems lower than deserved. Well, that's because it has a lot of flaws, and I left it all later on.

Art (9/10)
Once again, the art of the most recent JoJo series is great and unique as it always were, althought Stone Ocean's art was better. The character design is one of the most creative, wheter it's Johnny's cowboy style and hair shaped as devil horns, Oyecomova's Dia de Los Muertos design or Wekapipo's waffle-shaped hair, and so it goes. The different parts from the west to east of the USA are also very detailed and certainly gives this manga a reason to be outstanding, and also the diversity we have in the characters. A thing that I like about JoJo is that it's one of the few series to aknowledge the existence of other ethnicities and cultures, here having Oyecomova, Sandman and Pocoloco as examples. If you pick other manga or anime they'll probably show only white-skinned people and represent all americans as blonde people with blue eyes, as if it was a an european country.

Character (3/10)
Here is where things start to go down. This part has a lot of characters besides the main group and the villains, each one of them with their very own storyline, mostly unsolved when it ends.
Starting with the main characters, I already mentioned Johnny, this part's protagonist. People love to trash on him for being "selfish" while Valentine is "selfless", and I disagree. He might not have ambitious goals like "being the number one" "reaching the top" or whatever, but that makes him and most JoJo protagonists more realistic. His story is about surviving and evolving as a person while protecting the ones he cares about, the same as it was with Joseph, Josuke and specially Jonathan, his original universe counterpart, and none of them are selfish for that.
As for the other main character, Gyro is funny, entertaining and determined, being a great mentor to Johnny, yet his arc is a total dumpster fire. Unlike Johnny, he wants to win the race and has a reason for that, that being that he needs it to save someone's life. Basically he comes from a noble, wealthy family of executioners whose job is treated as honorable (besides this position never being a good one, take Ilyn Payne from the medieval-based A Song of Ice and Fire for example) and we have to see his father shit-talking about it A FUCKING LOT, and it's basically cutting people's heads off it's nothing to be proud for, I've seen other monarchic stories with contexts like this Zeppeli's family but this is too forced to the point that is ridiculous. It worsens when we hear about Marco, a 9-year-old boy who is a servant at a noble man's house and when this guy conspires against the king, the fucking POLICE and state intelligence somehow states that the poor boy somehow took part in the conspiracy and sentences him to be executed by Gyro. This isn't just a plothole, it's a massive crater. First, why the hell would they care about a plebeian child's life so much they would wait months for Gyro to win a race on the other side of the world to see if they kill him or not? Why would they accuse a child of conspiracy, and if he somehow was actually guilty, would they pardon a traitor of the state just because a guy won a race in the USA? All of this absurdity is brought up a lot in this part which is also full of absurds, but the problem is that this one is treated SERIOUSLY with Gregorio's babbling about the "honor" of killing a child. Basically, Gregorio and Marco are some of the worst characters in this part and they ruin Gyro's character. If he was an almost no backstory ally such as Kakyoin or Mamezuku he would be better, or if he was at least given a better backstory.
The third main character of this story is Diego Brando, a counterpart of Dio. While Dio was fun to watch but still was a weak, generic villain whose goals were the same of a cancer cell (conquering just because of conquering), Diego outstands as the best reread character from the original universe in SBR. He still resembles Dio and still is an antagonist, but his goals and personality are reasonable and so are his relations with other characters such as Hot Pants. All of this makes the character more realistic, a thing that Dio never was, even if the guy can turn into a dinosaur and eat rocks.
Hot Pants is the same, one of the best original characters this part gave us. Besides the ones in part 6, women in JoJo are usually represented as weak, clingy and or powerless, and with her it seems that it finally changes, even if it's just one time. Although she has less screentime than deserved, her scenes are amazing and she is great in the fight she protagonizes. She is paired with Diego and it's one of the few official couples in JoJo that doesn't feel forced, they are their own characters and don't need to clinge on each other to have a personality, still, they are great together.
Returning to the bad characters, Lucy was a terrible counterpart of Erina besides being more relevant than her. After the failed attempt of making her a main character she sticks in the part to be a damsel in distress, also being molested and drawn naked a lot besides being 14 years old (Really, Araki?), she may not be hateful, but it's terrible how she is treated by the story. A shame, because if she was good we would have the first badass non-stand user in Jojo since part 4 (well she actually has as stand, but she just never uses it).
For the others, Wekapipo took a brief role, but it was still nice to see him fighting and his relation with Gyro. Pocoloco and Norisuke also appeared too few times, and it's strange if you think that they were the ones who won the race in the end. And Sandman, I expected WAY MORE of him. He was the first character we saw in this part and new universe, he had more reasons to win than the rest and was determined to cross the whole country on foot for it. Yet, his character takes a 180º and decides to work for Valentine, god knows why. Also his name is not Soundman.
The main villain Valentine, besides suffering some retcon since the beginning, he was a good, participative antagonist. He had good motivations, mostly, but still was hypocritical and perverse, but yeah, he is the villain after all. Not my favorite, but definitely one of the best antagonists of the series. However, his personality and motivations are ruined by the end, when this character who is supposed to care about his country and do everything for it decides it would be nice to give an unlimited power source to a man he thinks is a lunatic, just because he wants to get revenge on Johnny.

Story Part 2 - The awful ending
As I said, we have a lot of character arcs and no closure for most of them. Yeah they have to die at some point, but the way it is done makes you wonder what was the point, like Wekapipo's case. There is also Hot Pants that is thrown off a train and we never see a final scene of her, not even a body, and Pocoloco, winner of the GODDAMN RACE THIS PART IS ABOUT, who never appears again nor have any conclusion to his story. Gyro's arc also ends like a joke, with the boy he died to save said to be "later he died from a cold". This is something I would expect to see in shows like South Park, for instance, and not in the end of an amazing manga. For the "father dillema" that takes a role in this part, while George Joestar's story had a conclusion with him asking for forgiveness for what he made his son endure and being forgiven later on, Gregorio Zeppeli never appears again, he suffers zero consequences for all the shit he has done to his son and that's it.
It pains me that Araki could've done a proper conclusion to all of this, but instead he decides to surrender himself to fanservice and squeezed the terribly placed, nonsense arc of High Voltage, the worst part of SBR. Starting with Valentine throwing out his character by bringing the AU Diego to this universe, this arc gives a fight that makes you question what are you reading. I mean, the main villain died but battles are still happening? And for what? AU Diego takes out Johnny just to be defeated by fucking Lucy Steel. This entire arc was an unnecessary nonsense and trashed the original Diego and Valentine's characters, just so you could have some Dio and The World fanservice. I REALLY hope it gets cut off when animated.

Enjoyment (6/10)
Is the ending good? Yeah, if you just consider Johnny, Gyro and Valentine. It could have ended with Valentine as the actual final fight and a closure later on, but that's just my opinion. I loved a lot of things from this part and hated some others, but I liked it and would read it again. It sucks that only Johnny and Lucy survived out of the main characters, I pesonally loved Diego and Hot Pants and wished to see more of them, but yeah, the best version of Dio couldn't make it.

Overall (7/10)
I think I said it all. People like this part and they have every reason to do it, I recommend it to people who have seen the previous parts, because it's really great, being the last good part of JoJo's Bizarre Adventure.
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Solo Leveling
Solo Leveling
Solo Leveling
Solo Leveling
Solo Leveling
Solo Leveling review
Solo Leveling
Apr 16, 2021
Solo Leveling review
After being in the anime/manga community I too came across the overly popular manhwa called solo leveling. With its 8.9 score and strong reviews, I expected a so-called masterpiece, but oh boy was I wrong.

This review will contain spoilers you've been warned!

First, let's talk about the story, but there is nothing really to talk about. It's your generic week guy "dies" gets op powers and beats the shit out of everyone he doesn't like. BuT hE hAs To Do DaIlY qUeStS tO gEt StRoNg yeah no shit, but I don't think doing 100 push-ups a day is a big enough quest on its own to get this powerful this fast. It's nothing special compared to an MMORPG power fantasy, but it has so many weaknesses and plotholes. First of all the world around us and how it works is extremely poorly written with little to no explanation whatsoever (like the gates or the government or even the classes like mage or assassin are just thrown at us out of nowhere). The other major problem is the repetitiveness of the story. Every so-called "arc" can be summarised in a short sentence, which is: Good guy goes into the dungeon, something bad happens, but it doesn't really matter because the good guy will always win at the end. (Even though it's my personal opinion I hated how the always referred to the first quest of the story multiple times even though it happened like 15-20 chapters ago) The "bad guys" are plain with no original motives or powers whatsoever. And sometimes the story just straight up makes no sense at all (a criminal who's most likely "C" tier gets defeated by an "E" lvl dungeon boss, or the main character can clear an "S" type dungeons defender but then struggles against a "C" type dungeon boss and a "B" type assassin right after, even though the hunters can fell the strength of monsters or others, but they clearly can't use this ability when it can be used effectively in certain situations) And oh boy the dungeons. Every dungeon feels the same, maybe except for the first one. I didn't understand why the writers refused to use more complicated, puzzle-like dungeons (like the first one in the story). I think it would have made a huge difference, because as I mentioned earlier every dungeon follows the same roots, which gets old early on.


The "Characters"
You may be wondering, why I used the marks, but let me tell you, how weak these characters are. Weak isn't even fitting. They are disposable and hollow. Even though we get some character introduction very early on, it is truly disappointing how little their development is. For example, we get a younger sister, an ill mother, a cute healer, and 2 old geezers, but they just feel like clouds floating in the air, with no effect on the world nor the story. Same with the villains. No originality, no foreshadowing, we just get to the next arc, Great! time to meet a new template bad guy. BUT WORST PART IS NON OTHER THAN THE MAIN CHARACTER HIMSELF. in the first chapters, he feels much more relatable being weak and wanting to overcome the weakness, but he just becomes a plain "edgy badass" main character with no characteristics. He just does whatever he wants with no consequences, and he just doesn't feel like a real character anymore.


The only positive element is the art. It is truly breathtaking. Every page feels like a masterpiece when you look at it. The colors and the poses are all well-fitting, it's just sad that it is the only thing keeping this manhwa alive in my personal opinion.


If you just want to read something, where you don't have to use your brain. and just turn the world off for a couple of hours, you can go ahead and enjoy this killing/edgelord orgy. I don't think it is totally unreadable or unenjoyable, but I just can't see the point of this being the most popular/highest rated manhwa on the website.

I started Solo Leveling with high expectations, and I really wanted to like it as much as others did, but the more I read the more problems and holes I found. The whole story just feels empty. It has no soul to it. If I have to compare it to something, I would say it's Sao's edgy older brother but sadly nothing else.


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Shingeki no Kyojin
MASHOUNEN BT
MASHOUNEN BT
MASHOUNEN BT
MASHOUNEN BT review
MASHOUNEN BT
Apr 13, 2021
MASHOUNEN BT review
What often happens when you go back to see origin point for a lot of manga authors you're gonna see a work inferior to their future projects cause it was probably one of many attempts from an idealistic teenager desperate to win a contest in some manga magazine. NOT WITH ARAKI BAYBEE!

Mashounen BT lacks a bit in the art department compared to later Araki stuff sure, but there are still some distinct trademarks like characters fashion choice and stylish poses as well as some facial expressions and body language. What MBT lacks in art quality it more than makes up in writing. Each of 6 chapters is a unique retelling of Kouichi and BT's misadventures usually revolving around them finding trouble or creating it themselves and follows up with unconventional resolutions achieved through planning and wit. A lot of them seem ridiculous at first and to an extend they are absurd but Araki puts in a lot of effort to not make anything seem like some magic or deus ex machina. That's the thrill of it all and many other Araki stories. You don't know what's gonna happen until it does, and even if it might not make sense at first, everything works within the logic of the story and will have a more than reasonable explanation that in unlike many other manga doesn't sound like a kid on a playground making up new rules to explain why he's actually not losing.

Coupled with that are extremely eccentric characters. BT himself is one weird kid. If you're familiar with JoJo best way to describe him is what Giorno should've been, a mix of Dio and a sprinkle of Joestar. While he's very egoistic and is primarily motivated by personal gain and amusement but he doesn't go in all the way and still has a strong sense of justice. There's not that much material to get analytical with it but I feel like he draws the line when someone gets hurt unfairly. He doesn't resort to violence until it was applied or threatened to himself or his friends. When that happens though he will make sure to give compensate everything with interest. Kouichi plays a part of a straight man in all of this, much like in DiU he's here to make the weird characters stand out all the more, after all if everybody is crazy then nobody is crazy but as it is you get a feel for how off the rockers people and events at show are.
Other characters for the most part don't appear outside of their chapters aside from BT's grandma who doesn't play too much of a role. Even though the side characters are for obvious reasons not nearly as fleshed out as the main pair they're still curious because of how believable but weird they can be. Sadistic mall shop guard is not too much of a stretch and the way he's built up makes him an interesting threat to two teenage boys since there's no way they can overpower him, or almost any other antagonist. When they do the the things are twisted once again and they boys have to figure out a way to force out the kind of people that when force is applied to them would instantly go the police to exaggerate or flat out make things up to get you in trouble.
I can't say enough about how much I love these kinds of battles and Araki throughout his whole career was insanely good at coming up with them.

If you like anything he made or have an interest in unusual shonen protagonists as well as stories it's so worth a read, it's obvious how biased I am but I hope people give this a chance nonetheless.
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Hiai Mousou
Endless Eden
Ore dake Haireru Kakushi Dungeon: Kossori Kitaete Sekai Saikyou
Ore dake Haireru Kakushi Dungeon: Kossori Kitaete Sekai Saikyou
Ore dake Haireru Kakushi Dungeon: Kossori Kitaete Sekai Saikyou
Ore dake Haireru Kakushi Dungeon: Kossori Kitaete Sekai Saikyou review
Ore dake Haireru Kakushi Dungeon: Kossori Kitaete Sekai Saikyou
Apr 11, 2021
Ore dake Haireru Kakushi Dungeon: Kossori Kitaete Sekai Saikyou review
Hoping reading this review helps you decide if you want to pick this one up into your list. Stumbling upon this manga and finding if its worthy of your time, you'll be the judge of that.


The one strong point of this manga is its Art style. Heavily emphasize on the Ecchi scene, so we the reader want to continue to indulge our self more on the alluring Art style and the character designs is somewhat good at the later chapters because of the Great Sage Unique Skill and the LP (Life Points) system. Its because of the Ecchi scene. At first the Art style feels off, it doesn't feel right like the other manga you read but it gradually improve the later chapters. The fighting scene is somewhat decent and mixed with a little bit of Ecchi to spice things up, that's how it is, expect more to a manga that has Ecchi genre. The background scenery can be simple, like I said it will gradually improve in the later chapters. I see now why this is having an Anime adaptation. Sigh...

The plot of this manga is one of the weakest point. Reading through the chapters you probably realize and lose the interest of the whole plot of the manga. As a reader of the manga, is a no go. The reason why because of the over the top Ecchi nonsense and the less main plot development, except to the people who like this kind of stuff and doesn't bother with the plot. Main plot development is crucial to attract more readers and enjoy the current volumes. It doesn't matter how much Ecchi scene you cram on one chapter if the reader loses the reason to continue to read and don't expect proper Romance because of the Harem genre just to inform you ahead. The supporting character plot development can be none noticeable after introducing them for the first time. I really like the Idea of the LP (Life Points) system of the male protagonist. The three special unique skills given by the famous adventurer. The how and when to replenish the LP meter is a little bit interesting. To replenish as usual the best way to replenish a whole ton of LP is doing Lustful activities, the other two are Appetite and Material desire. That's the only thing that interest me at first and gradually lose my interest because of the none interesting Male Harem Protagonist Syndrome. I do like some of them but not this one. Can't even pork one girl, what a chicken. You'll know the reason why I said that if you decided to read the manga.

Do I want to continue to read this manga? Nope. Pointless. Nothing is garbing my attention to read more. I'll just put this On-Hold for now and I do recommend this for newer people that pique thy interest, just don't expect to much.

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Shuriken to Pleats
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